AoeStats
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African Clearing

516972774Analyzed
4v4 RM · 9d ago on Oct 28, 2026· 45m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Italians · Germany
1306
+16
🇪🇸 Koreans · Spain
1304
+16
🇩🇪 Wei · Germany
1221
+19
🇳🇱 Teutons · Netherlands
1197
+21
vs
🇨🇭 Vietnamese · Switzerland
1335
-19
🇨🇳 Persians · China
1306
-18
🇨🇳 Spanish · China
1294
-18
🇨🇳 Huns · China
1269
-17
Player eAPM Actions Feudal Castle Imperial Opening
47 2,119 13:30 25:52 — ⚔ Archers into Towers into Skirms
46 2,114 14:53 19:18 — ⚔ FC into Archers
35 1,578 13:03 16:59 — ⛏ Fast Castle
30 1,378 14:04 17:54 40:20 ⛏ Fast Castle
25 1,139 13:07 19:37 42:19 ⚔ Scout Rush
25 1,122 15:12 18:57 — ⛏ Fast Castle
24 1,074 14:44 19:33 33:28 ⛏ Fast Castle
23 1,045 14:26 20:55 37:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,730 11,164 9,575 2,160 40,629 45,241
18,045 8,698 10,670 3,000 40,413 47,005
11,690 12,070 7,715 3,645 35,120 37,362
12,000 7,723 5,410 950 26,083 28,139
12,365 6,670 5,185 1,150 25,370 29,588
9,790 7,714 2,925 4,545 24,974 25,375
6,930 6,903 1,815 2,350 17,998 17,923
5,995 6,439 2,520 555 15,509 15,160
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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