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Black Forest

512974382Analyzed
4v4 RM · 5d ago on Oct 11, 2026· 43m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Celts · Belgium
1173
+15
🇫🇷 Khmer · France
1170
+15
🇹🇷 Gurjaras · Türkiye
1150
+16
1141
+16
vs
🇬🇧 Georgians · United Kingdom
1160
-16
🇬🇧 Bengalis · United Kingdom
1150
-16
🇬🇧 Tupi · United Kingdom
1144
-15
🇬🇧 Goths · United Kingdom
1139
-15
Player eAPM Actions Feudal Castle Imperial Opening
36 1,580 11:26 17:47 37:34 ⛏ Fast Castle
31 1,347 10:56 16:14 32:42 ⛏ Fast Castle
29 1,245 12:05 17:17 32:26 ⛏ Fast Castle
28 1,214 11:55 16:35 34:40 ⛏ Fast Castle
25 1,062 11:19 15:25 31:05 ⛏ Fast Castle
21 906 11:37 14:19 30:00 ⛏ Fast Castle
16 704 13:10 17:39 29:50 ⛏ Fast Castle
13 579 12:22 16:39 34:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,745 23,385 12,315 3,650 60,095 71,740
21,595 19,283 9,500 3,305 53,683 58,921
12,150 22,715 12,500 3,380 50,745 65,332
24,880 11,830 9,810 850 47,370 50,219
19,820 13,510 10,365 1,970 45,665 58,404
18,830 10,881 5,685 4,260 39,656 44,544
17,685 10,645 7,305 1,505 37,140 43,826
17,755 9,935 6,010 1,725 35,425 40,579
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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