AoeStats
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African Clearing

511285366Analyzed
4v4 RM · 13d ago on Oct 4, 2026· 43m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Mongols · Brazil
1649
+7
🇧🇷 Koreans · Brazil
1451
+15
🇧🇷 Bengalis · Brazil
1422
+16
🇧🇷 Huns · Brazil
1221
+52
vs
🇧🇷 Mongols · Brazil
1495
-18
🇨🇳 Vietnamese · China
1461
-17
🇨🇳 Maya · China
1416
-15
🇧🇷 Celts · Brazil
1300
-11
Player eAPM Actions Feudal Castle Imperial Opening
43 1,854 12:53 17:04 41:50 ⚔ Archers FC
41 1,792 14:22 19:59 — ⛏ Fast Castle
39 1,666 13:45 17:35 34:39 ⛏ Fast Castle
35 1,522 13:01 17:23 31:48 ⛏ Fast Castle
33 1,409 11:49 25:06 — ⚔ Scout Rush
32 1,367 13:44 32:11 — ⚔ M@A Rush
28 1,223 14:08 18:12 42:58 ⛏ Fast Castle
23 979 13:41 17:35 41:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,140 9,140 11,345 2,355 42,980 44,365
20,035 11,261 10,270 1,350 42,916 49,437
14,080 13,097 5,250 2,550 34,977 37,752
7,700 13,562 5,535 2,250 29,047 30,480
10,550 9,520 4,590 855 25,515 25,368
12,200 7,480 1,245 2,025 22,950 24,517
7,020 7,481 2,835 1,820 19,156 20,008
8,145 7,628 800 1,185 17,758 18,590
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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