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Arena

518294366Analyzed
4v4 RM · 4d ago on Nov 2, 2026· 76m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Khmer · Türkiye
978
+16
🇫🇷 Franks · France
976
+16
🇨🇭 Inca · Switzerland
962
+16
🇸🇪 Varangians · Sweden
955
+16
vs
🇦🇷 Persians · Argentina
989
-17
🇪🇸 Franks · Spain
980
-16
🇧🇷 Goths · Brazil
980
-17
🇲🇽 Mongols · Mexico
921
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 2,675 11:44 16:04 33:46 ⛏ Fast Castle
33 2,549 10:03 14:06 31:22 ⛏ Fast Castle
33 2,519 11:25 17:48 33:25 ⛏ Fast Castle
26 2,013 11:14 15:54 29:03 ⛏ Fast Castle
24 1,806 13:12 18:16 39:41 ⛏ Fast Castle
21 1,642 13:12 16:23 30:14 ⛏ Fast Castle
19 1,483 10:04 14:22 26:53 ⛏ Fast Castle
15 1,158 10:56 19:08 32:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
79,530 50,565 45,750 4,055 179,900 197,580
95,465 52,080 24,105 2,800 174,450 175,140
59,515 32,500 29,635 4,160 125,810 127,379
51,915 43,175 16,655 3,730 115,475 142,266
55,455 23,775 18,745 6,050 104,025 110,502
47,500 19,855 25,520 4,000 96,875 107,326
19,540 25,710 11,635 2,955 59,840 59,995
24,410 19,225 10,765 2,260 56,660 62,658
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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