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514410314Analyzed
4v4 RM · 2d ago on Oct 17, 2026· 52m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Spanish · Argentina
1356
+16
🇦🇷 Koreans · Argentina
1310
+18
🇦🇷 Goths · Argentina
1283
+19
1257
+20
vs
🇧🇷 Japanese · Brazil
1394
-19
🇦🇷 Vietnamese · Argentina
1365
-19
🇲🇽 Bengalis · Mexico
1353
-18
🇦🇷 Byzantines · Argentina
1320
-17
Player eAPM Actions Feudal Castle Imperial Opening
55 2,851 10:08 15:15 33:08 ⛏ Fast Castle
50 2,586 10:34 24:59 37:10
48 2,493 10:23 15:04 46:09 ⛏ Fast Castle
47 2,440 9:20 22:24 39:40 ⚔ Towers FC
46 2,404 9:00 19:38 43:53 ⚔ Scout Rush
45 2,361 10:44 14:29 39:41 ⛏ Fast Castle
42 2,219 8:54 20:16 38:01 ⚔ Archer Rush
29 1,512 10:44 14:56 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,700 26,530 20,735 950 84,915 86,997
34,895 16,025 19,965 1,255 72,140 75,825
21,070 9,698 12,820 300 43,888 46,183
14,860 20,237 5,470 2,895 43,462 45,198
22,225 10,638 6,780 650 40,293 40,853
8,875 14,405 12,765 850 36,895 44,251
14,735 15,923 4,335 1,345 36,338 38,533
11,865 11,668 3,730 1,180 28,443 34,165
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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