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Nomad

514343507Analyzed
4v4 RM · 2d ago on Oct 17, 2026· 25m 37s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Magyars · United States
1482
+14
🇬🇧 Japanese · United Kingdom
1392
+17
🇨🇦 Chinese · Canada
1351
+19
🇨🇴 Lithuanians · Colombia
1341
+20
vs
🇨🇳 Turks · China
1434
-18
🇧🇷 Saracens · Brazil
1427
-18
🇧🇷 Mongols · Brazil
1419
-17
🇨🇳 Spanish · China
1405
-17
Player eAPM Actions Feudal Castle Imperial Opening
41 1,061 12:52 23:01 — ⚔ Fish Boom into Scouts
36 918 12:51 16:49 — ⛏ Fish Boom FC into Fire Galleys
32 826 14:13 23:05 — ⛏ Fish Boom into Fire Galleys FC
28 709 13:52 18:16 — ⛏ Fish Boom FC
24 619 12:13 16:41 — ⛏ Fast Castle
23 593 13:50 18:13 — ⛏ Fish Boom FC
22 561 14:54 18:48 — ⛏ Fish Boom FC
22 568 15:01 18:51 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
5,125 7,950 2,105 300 15,480 16,850
4,700 5,303 1,725 365 12,093 12,523
4,880 3,500 810 2,120 11,310 11,765
5,225 4,058 700 1,010 10,993 10,828
4,425 5,101 1,095 210 10,831 10,820
6,040 2,604 520 200 9,364 10,418
3,650 3,909 1,055 100 8,714 9,964
2,850 2,158 575 750 6,333 6,700
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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