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African Clearing

513490347Analyzed
4v4 RM · 2d ago on Oct 13, 2026· 44m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Chinese · United States
1558
+11
🇺🇸 Wei · United States
1488
+13
🇨🇳 Goths · China
1456
+15
🇨🇴 Bohemians · Colombia
1418
+16
vs
🇧🇷 Berbers · Brazil
1512
-18
🇧🇷 Celts · Brazil
1421
-13
🇦🇷 Poles · Argentina
1388
-12
🇧🇷 Koreans · Brazil
1385
-12
Player eAPM Actions Feudal Castle Imperial Opening
43 1,912 14:14 18:49 43:35 ⚔ Archer Rush
42 1,846 12:30 16:56 36:14 ⛏ Fast Castle
38 1,701 14:08 18:27 36:32 ⛏ Fast Castle
33 1,472 14:14 20:49 41:31 ⛏ Fish Boom FC
28 1,260 14:18 17:50 32:40 ⛏ Fast Castle
26 1,133 12:48 17:43 34:00 ⛏ Fast Castle
26 1,153 14:37 18:40 33:33 ⛏ Fish Boom FC
17 772 15:20 19:38 34:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,825 9,560 16,180 3,780 53,345 58,568
26,605 16,636 8,295 1,770 53,306 66,869
22,540 11,640 11,700 1,700 47,580 49,493
23,040 11,595 8,035 2,350 45,020 46,950
12,525 13,256 8,790 3,560 38,131 40,775
15,020 12,322 7,560 1,715 36,617 37,454
9,825 19,490 4,480 2,275 36,070 39,595
9,675 12,488 7,555 3,275 32,993 34,657
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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