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African Clearing

513486592Analyzed
4v4 RM · 6d ago on Oct 13, 2026· 62m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Italians · Spain
1319
+16
🇫🇷 Wei · France
1301
+17
🇧🇷 Ethiopians · Brazil
1264
+18
🇸🇮 Turks · Slovenia
1178
+22
vs
🇦🇷 Slavs · Argentina
1370
-20
🇨🇴 Magyars · Colombia
1336
-19
🇦🇷 Bulgarians · Argentina
1303
-18
🇱🇾 Wei · Libya
1258
-16
Player eAPM Actions Feudal Castle Imperial Opening
77 4,846 12:36 33:27 53:51 ⚔ Scouts into Archers
52 3,254 13:38 17:13 46:18 ⛏ Fast Castle
44 2,754 12:56 23:18 51:18 ⚔ Scout Rush
44 2,740 14:36 19:51 49:36
41 2,607 13:00 17:15 39:04 ⛏ Fast Castle
30 1,903 12:04 27:19 44:07 ⚔ Drush
29 1,832 13:21 22:02 34:28 ⚔ M@A FC
27 1,710 12:10 16:00 41:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,195 29,971 18,375 1,580 90,121 97,219
33,360 31,972 17,685 4,200 87,217 96,116
34,845 14,656 27,755 3,750 81,006 82,840
42,420 17,887 9,830 1,210 71,347 74,091
30,290 22,950 9,305 4,800 67,345 75,606
27,405 23,256 11,445 2,350 64,456 68,536
18,575 17,603 13,330 980 50,488 53,343
19,355 21,255 5,460 2,200 48,270 60,841
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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