AoeStats
← 棋怪、真奇怪

Yucatan

513173055Analyzed
4v4 RM · 6d ago on Oct 12, 2026· 47m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Spanish · Peru
1002
+15
🇺🇸 Saracens · United States
975
+16
🇨🇳 Mongols · China
965
+16
🇹🇷 Dravidians · Türkiye
948
+17
vs
🇮🇩 Japanese · Indonesia
1023
-18
🇦🇷 Persians · Argentina
1022
-18
🇮🇩 Tupi · Indonesia
976
-16
🇺🇸 Ethiopians · United States
878
-12
Player eAPM Actions Feudal Castle Imperial Opening
39 1,857 11:34 16:21 38:58 ⛏ Fast Castle
36 1,694 12:02 17:31 46:48 ⛏ Fast Castle
23 1,110 11:18 16:31 35:38 ⛏ Fast Castle
20 939 12:05 17:11 36:10 ⛏ Fast Castle
17 793 11:34 28:02 — ⚔ M@A into Towers into Archers
16 772 13:07 26:38 — ⚔ Scout Rush
12 562 13:04 18:39 — ⚔ FC into Archers
1 63 — — —

Resources

Player Food Wood Gold Stone Spent Collected
19,880 17,182 14,540 4,230 55,832 62,830
18,820 15,385 10,010 3,105 47,320 59,141
16,025 15,762 8,140 3,550 43,477 53,340
14,400 12,070 4,165 1,140 31,775 39,630
15,560 6,668 6,325 2,150 30,703 37,608
10,285 6,030 2,840 5,600 24,755 25,302
6,665 5,614 915 2,900 16,094 17,947
150 25 50 0 225 351
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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