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Arena

512220413Analyzed
4v4 RM · 9d ago on Oct 8, 2026· 54m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Italians · Türkiye
1293
+17
🇨🇳 Franks · China
1258
+18
🇦🇷 Burgundians · Argentina
1242
+19
🇨🇳 Tupi · China
1212
+20
vs
🇭🇺 Goths · Hungary
1382
-22
🇬🇧 Ethiopians · United Kingdom
1297
-18
🇸🇰 Varangians · Slovakia
1265
-17
🇸🇰 Bulgarians · Slovakia
1258
-17
Player eAPM Actions Feudal Castle Imperial Opening
70 3,804 10:58 15:11 — ⚔ FC into Archers
48 2,640 10:26 14:04 37:13 ⛏ Fast Castle
34 1,834 10:38 14:09 27:43 ⛏ Fast Castle
32 1,726 10:38 15:40 32:39 ⛏ Fast Castle
28 1,530 9:39 13:19 29:18 ⛏ Fast Castle
28 1,512 10:47 14:30 27:47 ⛏ Fast Castle
27 1,484 10:06 17:23 29:04 ⛏ Fast Castle
25 1,345 11:42 17:19 33:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
61,060 37,170 18,490 1,100 117,820 128,753
38,430 28,970 19,030 2,800 89,230 97,518
35,285 19,925 24,670 3,700 83,580 96,535
29,505 13,945 17,715 3,590 64,755 87,088
23,360 17,925 14,005 950 56,240 80,122
19,120 21,218 12,035 3,595 55,968 63,632
16,380 18,085 6,545 1,690 42,700 45,650
9,585 14,005 8,765 2,270 34,625 37,320
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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