AoeStats
← SilentHunter

Black Forest

513056830Analyzed
4v4 RM · 7d ago on Oct 12, 2026· 57m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Romans · Netherlands
750
+24
🇮🇳 Goths · India
728
+16
🇷🇺 Khmer · Russia
716
+17
🇭🇳 Chinese · Honduras
649
+19
vs
🇬🇧 Teutons · United Kingdom
828
-49
🇬🇷 Byzantines · Greece
756
-18
🇪🇪 Italians · Estonia
716
-16
🇬🇷 Romans · Greece
614
-12
Player eAPM Actions Feudal Castle Imperial Opening
29 1,676 14:26 19:04 46:30 ⛏ Fast Castle
23 1,334 11:43 15:17 37:06 ⛏ Fast Castle
20 1,150 12:24 17:30 38:13 ⛏ Fast Castle
17 982 10:46 16:07 32:37 ⛏ Fast Castle
16 903 14:59 21:16 32:01 ⛏ Fast Castle
15 868 13:14 20:20 33:02 ⛏ Fast Castle
9 522 19:52 — — ⚔ Scout Rush
9 541 15:12 22:21 34:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,870 19,290 16,785 3,400 65,345 88,373
20,345 16,990 11,835 2,535 51,705 81,375
17,200 15,249 16,065 1,500 50,014 56,788
25,040 9,901 11,725 2,150 48,816 56,630
15,605 12,535 9,430 2,900 40,470 42,276
16,705 10,845 6,445 3,500 37,495 46,291
14,005 8,823 5,390 2,140 30,358 37,442
3,520 2,420 100 125 6,165 6,081
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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