AoeStats
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MegaRandom

513105171Analyzed
4v4 RM · 7d ago on Oct 12, 2026· 32m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Varangians · Colombia
1443
+10
🇲🇽 Saxons · Mexico
1402
+12
🇲🇽 Vietnamese · Mexico
1319
+15
🇦🇷 Persians · Argentina
1243
+18
vs
🇦🇺 Khmer · Australia
1357
-16
🇺🇸 Mongols · United States
1306
-14
🇨🇴 Burgundians · Colombia
1280
-13
🇨🇳 Franks · China
1259
-12
Player eAPM Actions Feudal Castle Imperial Opening
61 1,951 8:47 25:40 — ⚔ Scout Rush
50 1,590 8:51 21:32 — ⚔ Scout Rush
49 1,573 10:03 26:36 — ⚔ Scout Rush
37 1,179 9:42 24:01 — ⚔ Scout Rush
33 1,060 9:21 24:54 — ⚔ Archer Rush
26 820 9:19 21:08 — ⚔ Scout Rush
23 750 9:58 — — ⚔ Scouts into Skirms
18 582 10:20 26:26 —

Resources

Player Food Wood Gold Stone Spent Collected
11,955 4,960 3,095 200 20,210 21,732
9,780 4,490 4,745 200 19,215 20,548
6,700 6,740 4,635 100 18,175 19,847
9,655 5,633 450 850 16,588 17,635
7,825 5,594 350 200 13,969 14,786
5,350 4,052 670 225 10,297 11,413
5,350 4,103 100 155 9,708 10,115
4,795 3,440 340 0 8,575 9,031
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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