AoeStats
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Oasis

515467667Analyzed
4v4 RM · 15d ago on Oct 22, 2026· 46m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Britons · United Kingdom
1033
+15
🇮🇳 Magyars · India
1024
+16
🇩🇪 Burgundians · Germany
1019
+16
🇳🇱 Mongols · Netherlands
1008
+16
vs
🇹🇼 Chinese · Taiwan
1028
-16
🇮🇳 Bulgarians · India
1021
-16
🇮🇳 Cumans · India
1019
-16
🇮🇳 Maya · India
998
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 2,049 10:35 17:41 36:38 ⛏ Fast Castle
36 1,686 10:34 15:09 29:57 ⛏ Fast Castle
36 1,675 9:48 21:46 39:51 ⚔ Scout Rush
30 1,406 10:55 18:49 38:11 ⛏ Fast Castle
30 1,403 11:14 18:03 38:53 ⛏ Fast Castle
27 1,256 9:35 23:17 38:15 ⚔ Scout Rush
21 973 9:46 19:40 30:06 ⛏ Fast Castle
18 854 11:58 21:30 36:13

Resources

Player Food Wood Gold Stone Spent Collected
17,450 28,795 15,270 3,405 64,920 80,283
20,325 14,915 8,845 3,235 47,320 50,187
18,470 16,704 6,470 2,560 44,204 47,115
14,905 16,792 9,345 2,885 43,927 52,039
18,600 16,150 6,860 1,050 42,660 48,829
13,580 11,384 7,195 3,130 35,289 45,789
14,005 7,869 5,735 850 28,459 33,234
12,135 8,150 5,700 1,660 27,645 29,380
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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