AoeStats
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Arena

514565278Analyzed
4v4 RM · 3d ago on Oct 18, 2026· 41m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Britons · Australia
1291
+13
🇬🇧 Saxons · United Kingdom
1289
+13
🇰🇬 Hindustanis · Kyrgyzstan
1228
+16
🇹🇷 Poles · Türkiye
1188
+20
vs
🇹🇼 Slavs · Taiwan
1262
-16
🇭🇰 Khmer · Hong Kong SAR China
1231
-15
🇨🇳 Japanese · China
1228
-15
🇨🇳 Cumans · China
1198
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 1,902 10:17 14:42 29:48 ⛏ Fast Castle
40 1,640 10:04 14:28 — ⛏ Fast Castle
37 1,517 10:02 14:10 29:21 ⛏ Fast Castle
35 1,471 10:35 14:39 29:37 ⛏ Fast Castle
29 1,210 11:58 16:06 33:14 ⛏ Fast Castle
22 919 8:48 19:58 34:21 ⛏ Fast Castle
18 744 9:45 14:07 32:10 ⛏ Fast Castle
15 633 10:35 14:52 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,195 13,975 26,675 1,050 74,895 81,904
22,565 15,915 9,080 2,370 49,930 52,967
18,585 12,300 10,475 850 42,210 45,822
18,780 7,975 8,640 4,200 39,595 45,773
8,850 10,585 6,935 2,155 28,525 30,721
11,910 7,835 4,320 200 24,265 29,958
9,115 6,240 3,465 2,155 20,975 22,863
4,355 3,200 1,000 925 9,480 10,736
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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