AoeStats
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Arena

513776205Analyzed
4v4 RM · 2d ago on Oct 15, 2026· 56m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇷 Vikings · Greece
1098
+14
🇫🇷 Byzantines · France
1091
+14
🇬🇷 Burgundians · Greece
1038
+16
🇺🇸 Celts · United States
1033
+16
vs
🇹🇼 Franks · Taiwan
1080
-16
🇨🇳 Bohemians · China
1039
-15
🇨🇳 Khmer · China
1038
-26
🇦🇺 Persians · Australia
1029
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 2,644 11:02 15:26 30:27 ⛏ Fast Castle
40 2,273 11:32 15:44 30:43 ⛏ Fast Castle
38 2,146 10:54 16:01 30:15 ⛏ Fast Castle
26 1,462 13:39 17:56 33:22 ⛏ Fast Castle
25 1,434 11:26 16:39 32:23 ⛏ Fast Castle
21 1,173 10:41 14:40 27:25 ⛏ Fast Castle
21 1,191 10:48 15:11 28:32 ⛏ Fast Castle
20 1,149 11:48 16:22 31:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,045 28,340 18,320 4,525 90,230 102,307
28,625 18,765 23,770 9,025 80,185 102,272
25,050 34,418 16,395 4,080 79,943 83,043
38,190 14,475 17,985 2,300 72,950 78,108
32,965 11,150 21,870 2,380 68,365 72,329
27,030 19,125 10,025 750 56,930 66,199
25,115 16,200 9,280 4,680 55,275 57,048
11,790 13,567 4,005 1,250 30,612 36,027
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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