AoeStats
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Coastal Forest

503281205Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 31m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Bohemians · Italy
1543
+8
🇩🇪 Magyars · Germany
1476
+11
🇦🇷 Persians · Argentina
1421
+13
🇨🇱 Lithuanians · Chile
1307
+18
vs
🇦🇷 Mapuche · Argentina
1509
-19
🇦🇷 Spanish · Argentina
1428
-16
🇦🇷 Magyars · Argentina
1274
-9
🇦🇷 Saracens · Argentina
1233
-8
Player eAPM Actions Feudal Castle Imperial Opening
66 2,059 8:58 22:03 — ⚔ Archer Rush
53 1,666 9:56 22:56 — ⚔ Scout Rush
47 1,461 9:32 27:47 — ⚔ Skirmisher Rush
45 1,397 9:18 17:11 — ⛏ Fast Castle
40 1,258 9:21 25:17 — ⚔ Archer Rush
34 1,066 10:34 27:03 — ⚔ Scout Rush
29 913 11:33 16:00 30:14 ⛏ Fish Boom FC into Galleys
26 808 9:52 26:04 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
10,745 6,549 3,900 425 21,619 24,101
6,625 7,633 4,540 100 18,898 20,431
8,635 6,553 2,365 1,220 18,773 20,997
9,190 5,330 1,375 300 16,195 17,704
5,500 5,805 3,850 100 15,255 17,179
4,825 5,220 4,100 125 14,270 15,473
6,395 3,715 475 160 10,745 11,609
5,290 4,316 300 250 10,156 12,310
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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