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Arena

511456035Analyzed
4v4 RM · 12d ago on Oct 5, 2026· 60m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Poles · India
1222
+13
🇨🇳 Chinese · China
1213
+13
🇵🇪 Turks · Peru
1182
+14
🇮🇳 Danes · India
1160
+15
vs
🇪🇨 Saracens · Ecuador
1248
-17
🇪🇨 Spanish · Ecuador
1177
-15
🇨🇴 Italians · Colombia
1157
-14
🇪🇨 Byzantines · Ecuador
1012
-9
Player eAPM Actions Feudal Castle Imperial Opening
37 2,265 11:38 15:15 34:01 ⛏ Fast Castle
35 2,127 11:02 15:27 29:41 ⛏ Fast Castle
34 2,060 10:37 15:26 33:00 ⛏ Fast Castle
34 2,066 10:45 14:48 30:39 ⛏ Fast Castle
34 2,082 10:26 14:29 29:47 ⛏ Fast Castle
31 1,869 12:13 16:47 37:35 ⛏ Fast Castle
24 1,446 11:35 15:44 27:41 ⛏ Fast Castle
21 1,261 11:48 15:38 35:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,110 39,920 26,525 3,875 94,430 102,264
35,425 28,890 14,390 2,370 81,075 106,828
26,245 21,800 20,480 3,500 72,025 78,693
37,650 10,200 13,630 4,300 65,780 86,966
31,895 12,350 13,335 2,580 60,160 65,040
15,815 16,797 14,995 6,150 53,757 60,698
18,160 20,795 5,250 1,440 45,645 52,361
18,565 12,535 4,395 2,230 37,725 42,218
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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