AoeStats
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Arena

508443045Analyzed
4v4 RM · 26d ago on Sep 22, 2026· 37m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Portuguese · Taiwan
1335
+12
🇹🇼 Lithuanians · Taiwan
1305
+13
🇹🇼 Goths · Taiwan
1305
+13
🇹🇼 Bulgarians · Taiwan
1155
+19
vs
🇪🇸 Dravidians · Spain
1251
-15
🇨🇭 Bohemians · Switzerland
1242
-14
🇯🇵 Turks · Japan
1231
-14
🇹🇼 Burgundians · Taiwan
1228
-14
Player eAPM Actions Feudal Castle Imperial Opening
58 2,153 11:38 15:22 36:42 ⛏ Fast Castle
37 1,373 12:48 16:41 31:37 ⛏ Fast Castle
28 1,024 10:12 14:35 28:41 ⛏ Fast Castle
28 1,040 11:17 14:54 — ⛏ Fast Castle
27 995 10:22 14:21 32:56 ⛏ Fast Castle
26 957 11:37 16:18 31:26 ⛏ Fast Castle
24 897 10:22 14:52 — ⛏ Fast Castle
20 737 10:18 15:07 34:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,435 10,955 11,520 1,000 44,910 58,110
19,700 14,635 3,730 1,150 39,215 44,802
16,355 9,205 7,195 1,655 34,410 38,727
12,080 7,130 5,365 1,545 26,120 30,840
6,900 8,555 6,690 1,950 24,095 27,133
13,895 4,110 4,235 750 22,990 25,065
9,990 7,115 3,595 2,210 22,910 26,147
10,275 6,900 900 515 18,590 21,778
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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