AoeStats
← Sasha Grey

Yucatan

511596161Analyzed
4v4 RM · 10d ago on Oct 5, 2026· 59m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Khmer · United Kingdom
1098
+10
🇸🇪 Koreans · Sweden
966
+21
🇺🇸 Japanese · United States
888
+18
🇺🇸 Huns · United States
715
+26
vs
🇨🇱 Mongols · Chile
973
-18
🇨🇴 Poles · Colombia
956
-17
🇫🇷 Danes · France
929
-17
🇵🇭 Persians · Philippines
925
-17
Player eAPM Actions Feudal Castle Imperial Opening
32 1,865 11:06 21:52 37:39 ⚔ Archer Rush
26 1,512 11:04 16:09 31:52 ⛏ Fast Castle
24 1,446 10:27 15:21 33:19 ⛏ Fast Castle
22 1,290 12:27 20:34 38:40 ⛏ Fish Boom FC
21 1,224 11:54 20:58 57:46 ⛏ Fast Castle
17 983 11:24 23:54 36:59 ⚔ Skirmisher Rush
16 944 11:38 17:31 41:33
7 416 12:44 17:49 39:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
62,250 15,430 19,350 4,650 101,680 122,179
21,955 30,970 23,305 3,550 79,780 88,432
27,265 27,060 17,120 7,840 79,285 84,354
27,645 18,920 9,450 4,050 60,065 71,348
21,875 20,345 14,700 2,975 59,895 67,477
16,720 24,473 14,665 3,850 59,708 72,506
24,785 5,980 18,055 1,400 50,220 57,256
20,460 15,347 6,320 3,205 45,332 48,943
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.