AoeStats
← 青青子衿 悠悠我心

Arena

520120820Analyzed
4v4 RM · 16h ago on Nov 10, 2026· 35m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
1453
+12
🇩🇪 Gurjaras · Germany
1373
+15
🇨🇳 Celts · China
1298
+17
🇨🇳 Khmer · China
1104
+24
vs
🇦🇷 Mapuche · Argentina
1358
-18
1339
-17
🇨🇳 Bohemians · China
1324
-17
🇨🇳 Goths · China
1290
-16
Player eAPM Actions Feudal Castle Imperial Opening
44 1,551 9:16 13:01 — ⛏ Fast Castle
37 1,333 10:54 14:29 32:17 ⛏ Fast Castle
34 1,215 10:26 14:08 26:09 ⛏ Fast Castle
32 1,133 9:27 12:24 27:59 ⛏ Fast Castle
31 1,103 11:03 14:48 32:39 ⛏ Fast Castle
30 1,086 12:05 15:44 22:15 ◆ FC into Fast Imp
29 1,033 10:12 15:04 — ⛏ Fast Castle
26 939 10:01 13:47 28:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,595 11,200 11,270 1,210 50,275 53,188
23,010 10,410 6,190 1,600 41,210 48,386
12,140 12,875 2,650 1,055 28,720 33,295
11,720 11,156 5,130 200 28,206 39,410
11,870 8,245 3,465 850 24,430 28,742
8,425 6,525 3,735 3,380 22,065 24,793
8,875 8,610 3,000 320 20,805 23,870
8,575 6,968 2,250 850 18,643 22,050
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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