AoeStats
← 青青子衿 悠悠我心

Arena

515019328Analyzed
4v4 RM · 17d ago on Oct 20, 2026· 42m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Chinese · Vietnam
1450
+13
1421
+14
🇨🇳 Varangians · China
1412
+15
🇨🇳 Bohemians · China
1375
+16
vs
🇷🇺 Malay · Russia
1412
-16
🇳🇴 Berbers · Norway
1389
-15
🇹🇳 Italians · Tunisia
1380
-14
🇦🇺 Goths · Australia
1355
-13
Player eAPM Actions Feudal Castle Imperial Opening
57 2,435 9:42 13:41 28:08 ⛏ Fast Castle
55 2,347 9:40 13:49 33:27 ⛏ Fast Castle
50 2,106 10:24 14:29 29:36 ⛏ Fast Castle
49 2,102 10:45 14:49 26:04 ⛏ Fast Castle
39 1,661 10:35 14:09 29:13 ⛏ Fast Castle
35 1,499 10:54 14:35 27:51 ⛏ Fast Castle
33 1,388 10:52 16:32 26:50 ⛏ Fast Castle
22 948 8:23 20:29 26:15 ⚔ Archers into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
43,565 19,350 17,640 950 81,505 85,752
39,000 16,549 12,930 3,005 71,484 82,153
25,460 16,890 13,285 1,750 57,385 62,703
18,850 21,705 12,355 1,500 54,410 57,596
21,025 18,000 7,800 2,435 49,260 54,315
20,700 12,540 13,670 1,605 48,515 69,368
15,800 15,400 8,745 3,585 43,530 56,247
7,730 6,765 2,475 2,830 19,800 22,303
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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