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African Clearing

513386815Analyzed
4v4 RM · 3d ago on Oct 13, 2026· 72m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1240
+15
🇩🇪 Varangians · Germany
1223
+16
🇩🇪 Italians · Germany
1217
+16
🇨🇦 Persians · Canada
1180
+18
vs
🇨🇳 Byzantines · China
1280
-19
🇨🇳 Hindustanis · China
1207
-16
🇨🇳 Spanish · China
1199
-15
🇨🇳 Ethiopians · China
1186
-15
Player eAPM Actions Feudal Castle Imperial Opening
52 3,759 12:45 23:03 40:25 ⚔ Scout Rush
38 2,757 15:02 19:26 44:53 ⛏ Fast Castle
34 2,483 14:20 18:01 38:04 ⛏ Fast Castle
31 2,205 12:51 25:34 39:59 ⚔ Scouts into Towers
31 2,228 15:52 20:31 39:31 ⛏ Fast Castle
25 1,773 13:03 17:33 49:19 ⛏ Fast Castle
23 1,683 13:32 19:32 58:29 ⛏ Fast Castle
22 1,597 12:52 20:05 47:01 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
78,470 17,700 50,495 3,480 150,145 153,818
57,620 37,591 30,480 2,880 128,571 134,973
43,190 21,356 26,945 5,605 97,096 100,655
42,855 25,204 20,335 6,475 94,869 114,143
31,515 19,025 14,075 4,490 69,105 75,784
30,220 26,565 5,465 1,580 63,830 66,466
20,750 17,503 15,270 3,385 56,908 68,348
18,450 13,738 3,245 2,000 37,433 47,314
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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