AoeStats
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Arena

513178049Analyzed
4v4 RM · 3d ago on Oct 12, 2026· 43m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Persians · Taiwan
1387
+12
🇹🇼 Spanish · Taiwan
1262
+17
🇹🇼 Persians · Taiwan
1179
+20
🇹🇼 Malians · Taiwan
1179
+20
vs
🇨🇳 Varangians · China
1314
-19
🇨🇴 Goths · Colombia
1285
-18
🇺🇸 Mongols · United States
1258
-16
1256
-16
Player eAPM Actions Feudal Castle Imperial Opening
49 2,143 10:18 14:04 27:05 ⛏ Fast Castle
43 1,869 10:48 14:14 27:54 ⛏ Fast Castle
42 1,832 10:12 14:38 27:49 ⛏ Fast Castle
37 1,620 11:09 14:36 33:23 ⛏ Fast Castle
34 1,472 10:44 15:15 36:59 ⛏ Fast Castle
34 1,485 9:57 14:08 41:20 ⛏ Fast Castle
33 1,446 10:17 14:08 31:40 ⛏ Fast Castle
28 1,206 10:26 14:27 31:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,280 17,710 24,485 1,600 81,075 84,415
37,185 16,545 13,765 4,955 72,450 84,228
31,040 18,615 8,655 1,600 59,910 62,579
24,415 12,365 13,160 2,370 52,310 54,868
20,550 8,230 10,800 4,115 43,695 49,659
18,770 9,710 9,265 3,000 40,745 45,007
16,175 10,145 10,500 1,565 38,385 42,094
14,905 8,455 4,740 1,600 29,700 32,903
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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