AoeStats
← MiisaMiisa7

MegaRandom

509182935Analyzed
4v4 RM · 8d ago on Sep 25, 2026· 45m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Malay · Colombia
1054
+12
🇹🇷 Persians · Türkiye
1000
+14
🇧🇷 Britons · Brazil
996
+14
991
+15
🇩🇪 Varangians · Germany
1005
-15
🇩🇪 Ethiopians · Germany
999
-15
🇩🇪 Mongols · Germany
966
-14
🇩🇪 Franks · Germany
882
-11
Player eAPM Actions Feudal Castle Imperial Opening
32 1,459 8:48 16:51 32:24 ⛏ Fast Castle
29 1,336 10:17 14:28 32:14 ⛏ Fast Castle
24 1,096 11:28 16:51 — ⛏ Fast Castle
22 1,016 11:26 16:31 38:03 ⛏ Fast Castle
20 922 9:45 17:26 34:00 ⛏ Fast Castle
20 911 11:55 19:41 35:32 ⛏ Fast Castle
19 875 8:43 18:57 29:56 ⛏ Fast Castle
17 755 11:00 18:43 35:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,235 12,540 14,540 2,930 65,245 69,334
23,265 11,070 12,715 2,350 49,400 59,787
19,335 12,440 7,560 1,495 40,830 46,494
14,950 13,550 8,580 1,530 38,610 44,459
16,295 11,360 5,510 2,300 35,465 37,130
14,400 7,920 5,545 200 28,065 39,177
8,500 8,820 7,555 2,235 27,110 29,028
8,800 8,390 1,685 850 19,725 28,250
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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