AoeStats
← fan of soulja boy

Arena

516604686Analyzed
4v4 RM · 10d ago on Oct 26, 2026· 18m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Franks · Poland
1169
+14
🇺🇸 Khmer · United States
1166
+14
🇹🇼 Romans · Taiwan
1149
+14
🇮🇹 Teutons · Italy
1148
+14
vs
🇨🇳 Teutons · China
1156
-15
🇯🇴 Spanish · Jordan
1130
-15
🇯🇴 Hindustanis · Jordan
1087
-13
🇯🇴 Portuguese · Jordan
1087
-13
Player eAPM Actions Feudal Castle Imperial Opening
31 597 11:24 15:58 — ⛏ Fast Castle
28 531 10:41 15:20 — ⚔ FC into Scouts
27 513 10:52 14:52 — ⛏ Fast Castle
27 516 11:05 15:29 — ⛏ Fast Castle
26 497 12:10 16:04 — ⛏ Fast Castle
24 464 10:12 13:50 — ⛏ Fast Castle
24 446 10:34 14:27 — ⛏ Fast Castle
19 362 10:43 14:50 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
4,200 2,990 655 350 8,195 8,021
4,085 3,385 275 200 7,945 7,809
3,225 2,345 735 1,300 7,605 8,053
3,440 2,550 250 750 6,990 7,271
3,850 2,395 300 200 6,745 7,224
3,125 2,335 200 200 5,860 6,787
3,525 1,855 200 200 5,780 6,888
3,075 1,360 300 750 5,485 6,722
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.