AoeStats
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Arena

513510766Analyzed
4v4 RM · 6d ago on Oct 14, 2026· 48m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Britons · Peru
1241
+14
🇧🇷 Armenians · Brazil
1231
+15
🇨🇱 Burgundians · Chile
1174
+17
🇨🇴 Turks · Colombia
1146
+18
vs
🇺🇸 Persians · United States
1282
-20
🇺🇸 Shu · United States
1198
-16
🇺🇸 Khmer · United States
1179
-15
🇲🇽 Dravidians · Mexico
1133
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 2,362 9:32 16:15 28:00 ⛏ Fast Castle
45 2,174 9:42 13:26 32:17 ⛏ Fast Castle
41 2,008 11:47 15:17 35:04 ⛏ Fast Castle
30 1,441 11:53 14:40 34:48 ⛏ Fast Castle
27 1,309 9:54 13:59 30:06 ⛏ Fast Castle
26 1,275 10:14 14:01 29:13 ⛏ Fast Castle
23 1,126 9:43 13:13 28:43 ⛏ Fast Castle
23 1,137 13:08 16:52 22:24 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
41,265 10,525 8,815 3,550 64,155 67,917
20,375 22,495 14,900 4,200 61,970 74,124
34,715 13,790 9,860 950 59,315 72,742
25,660 18,709 10,665 2,765 57,799 62,889
19,680 25,145 2,980 330 48,135 58,920
20,175 15,100 10,550 200 46,025 50,382
18,920 12,162 11,705 1,695 44,482 52,472
9,195 6,505 3,110 1,095 19,905 21,264
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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