AoeStats
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Arena

508684076Analyzed
4v4 RM · 25d ago on Sep 23, 2026· 55m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Sicilians · Taiwan
1394
+11
🇨🇳 Varangians · China
1358
+12
🇭🇰 Khmer · Hong Kong SAR China
1316
+14
🇻🇳 Vietnamese · Vietnam
1298
+15
vs
🇪🇸 Danes · Spain
1380
-17
1253
-12
🇨🇭 Japanese · Switzerland
1244
-12
🇩🇪 Burgundians · Germany
1228
-11
Player eAPM Actions Feudal Castle Imperial Opening
52 2,884 10:46 15:13 35:30 ⛏ Fast Castle
49 2,683 10:30 14:05 28:09 ⛏ Fast Castle
43 2,396 11:59 15:41 33:43 ⛏ Fast Castle
38 2,100 9:41 16:03 30:02 ⛏ Fast Castle
35 1,957 10:47 13:50 28:51 ⛏ Fast Castle
31 1,711 10:27 16:17 40:22 ⛏ Fast Castle
29 1,610 8:30 22:14 37:24 ⚔ Towers FC
21 1,178 11:11 15:22 34:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,525 32,390 26,090 1,715 103,720 106,382
46,530 22,586 19,225 3,650 91,991 100,528
41,255 25,945 21,860 1,680 90,740 94,951
38,195 14,215 23,330 850 76,590 79,058
20,775 24,315 13,060 2,550 60,700 74,539
28,050 16,585 10,185 4,920 59,740 88,795
27,905 15,145 13,885 1,800 58,735 67,480
17,735 17,743 3,865 2,880 42,223 44,082
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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