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Yucatan

511456948Analyzed
4v4 RM · 14d ago on Oct 5, 2026· 112m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Huns · Canada
659
+16
🇲🇽 Britons · Mexico
647
+17
🇪🇨 Magyars · Ecuador
637
+17
🇺🇸 Byzantines · United States
635
+17
vs
🇨🇳 Spanish · China
698
-18
🇬🇧 Persians · United Kingdom
688
-18
🇳🇿 Wei · New Zealand
642
-16
🇪🇸 Cumans · Spain
625
-15
Player eAPM Actions Feudal Castle Imperial Opening
20 2,210 12:09 27:02 39:35 ⛏ Fish Boom FC
19 2,169 10:27 20:36 38:35 ⛏ Fast Castle
18 2,056 11:14 21:32 37:11 ⛏ Fast Castle
16 1,797 10:27 14:05 32:09 ⛏ Fast Castle
16 1,849 16:46 31:33 43:43 ⛏ Fast Castle
15 1,726 12:52 21:48 37:59 ⛏ Fast Castle
11 1,261 18:12 28:01 41:09 ⛏ Fast Castle
11 1,216 14:52 23:35 41:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
94,030 40,484 45,205 9,985 189,704 201,149
71,735 72,060 29,925 9,250 182,970 193,003
80,650 43,240 38,175 7,650 169,715 191,644
55,945 26,940 59,200 15,450 157,535 193,886
38,815 41,405 40,635 6,425 127,280 189,467
37,965 26,420 33,085 7,970 105,440 116,460
25,660 35,085 20,415 6,885 88,045 211,182
24,115 19,343 12,960 3,930 60,348 87,508
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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