AoeStats
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Arena

511877514Analyzed
4v4 RM · 10d ago on Oct 7, 2026· 61m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Georgians · Mexico
1523
+12
🇲🇽 Teutons · Mexico
1497
+13
🇲🇽 Varangians · Mexico
1328
+19
🇲🇽 Slavs · Mexico
1304
+20
vs
🇨🇷 Burgundians · Costa Rica
1600
-24
🇲🇽 Spanish · Mexico
1383
-15
🇨🇴 Bohemians · Colombia
1369
-14
🇲🇽 Slavs · Mexico
1299
-11
Player eAPM Actions Feudal Castle Imperial Opening
74 4,553 10:26 14:09 28:26 ⛏ Fast Castle
67 4,085 11:08 15:18 33:37 ⛏ Fast Castle
61 3,721 15:06 23:34 44:47 ⚔ Skirmisher Rush
47 2,868 10:25 20:25 31:06 ⛏ Fast Castle
46 2,810 9:42 23:34 34:48 ⚔ Towers FC
42 2,590 11:51 15:42 27:56 ⛏ Fast Castle
41 2,479 11:03 14:43 33:03 ⛏ Fast Castle
18 1,105 11:07 — — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
48,545 45,615 11,400 10,600 116,160 147,373
45,655 32,210 17,060 4,850 99,775 115,855
40,515 27,871 25,825 2,160 96,371 104,093
35,885 34,273 17,035 3,490 90,683 102,033
31,930 26,385 12,995 2,290 73,600 76,282
27,770 22,905 19,080 3,015 72,770 114,794
29,175 16,074 11,390 9,485 66,124 87,154
2,500 3,251 450 110 6,311 7,518
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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