AoeStats
← Charro

Nomad

511841024Analyzed
4v4 RM · 10d ago on Oct 6, 2026· 40m 47s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Shu · Argentina
1429
+13
🇺🇸 Sicilians · United States
1427
+13
🇦🇷 Hindustanis · Argentina
1388
+14
🇦🇷 Malay · Argentina
1356
+16
vs
🇬🇧 Khitans · United Kingdom
1371
-15
🇲🇽 Khmer · Mexico
1363
-14
🇨🇴 Gurjaras · Colombia
1346
-14
🇩🇪 Teutons · Germany
1324
-13
Player eAPM Actions Feudal Castle Imperial Opening
38 1,533 13:32 17:08 40:10 ⛏ Fish Boom FC
37 1,506 13:52 20:48 38:30 ◆ Fire Galleys FC
36 1,464 12:51 20:35 36:51 ⛏ Fish Boom FC
33 1,363 12:59 16:45 36:44 ⛏ Fish Boom FC
28 1,124 12:54 17:08 31:19 ⛏ Fish Boom FC
26 1,043 13:32 17:11 32:11 ⛏ Fish Boom FC
22 894 12:22 20:31 34:39 ⛏ Fish Boom FC
12 491 13:27 18:06 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
22,805 15,655 11,570 1,700 51,730 53,800
19,735 11,100 8,595 1,910 41,340 45,733
13,550 13,382 7,935 3,000 37,867 52,421
11,275 14,994 6,610 1,105 33,984 36,700
14,060 12,318 4,920 2,160 33,458 37,279
14,920 9,845 6,110 1,910 32,785 36,212
14,600 12,670 3,440 1,800 32,510 40,294
2,905 3,166 250 240 6,561 6,823
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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