AoeStats
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Pilgrims

514205129Analyzed
4v4 RM · 2d ago on Oct 17, 2026· 31m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Armenians · Mexico
990
+16
956
+17
🇲🇽 Bohemians · Mexico
945
+18
🇲🇽 Portuguese · Mexico
944
+18
vs
🇺🇸 Saracens · United States
998
-18
🇲🇽 Vietnamese · Mexico
986
-17
🇹🇼 Persians · Taiwan
984
-17
🇲🇽 Khmer · Mexico
982
-17
Player eAPM Actions Feudal Castle Imperial Opening
36 1,137 12:18 16:18 — ⚔ Fish Boom FC into Towers
28 889 12:15 16:23 — ⛏ Fish Boom into Fire Galleys FC
22 691 9:56 18:23 —
18 568 11:05 22:55 — ⚔ Fish Boom into Scouts
17 544 13:25 21:56 — ⛏ Fish Boom into Fire Galleys FC
15 468 10:11 23:15 — ⚔ Fish Boom into Archers
15 471 15:52 20:12 — ⛏ Fast Castle
9 298 11:25 25:48 — ⛏ Fish Boom into Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
5,625 10,064 2,250 1,875 19,814 20,006
6,970 6,875 1,980 1,175 17,000 18,056
7,025 5,635 1,520 950 15,130 18,572
5,600 3,950 1,540 1,600 12,690 14,537
3,950 6,275 1,323 225 11,773 13,449
3,675 5,190 1,515 1,055 11,435 15,835
4,480 4,355 1,495 875 11,205 12,246
4,105 3,456 505 850 8,916 8,859
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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