AoeStats
← <Jericho 941>

Black Forest

513625017Analyzed
2v2 RM · 4d ago on Oct 14, 2026· 40m 40s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Khmer · France
941
+15
🇹🇷 Persians · Türkiye
918
+16
vs
🇺🇸 Varangians · United States
938
-16
🇨🇱 Hindustanis · Chile
916
-15
Player eAPM Actions Feudal Castle Imperial Opening
22 880 11:35 16:41 31:15 ⛏ Fast Castle
22 901 14:41 18:33 33:26 ⛏ Fish Boom FC
17 684 13:29 18:12 33:00 ⛏ Fish Boom FC
17 709 12:34 21:02 36:52 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
15,145 14,208 7,350 1,160 37,863 42,022
15,455 9,800 6,525 2,205 33,985 41,799
12,070 11,111 5,640 1,720 30,541 36,580
9,555 9,712 3,980 970 24,217 29,680
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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