AoeStats
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African Clearing

511647685Analyzed
4v4 RM · 13d ago on Oct 6, 2026· 26m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Vikings · Uruguay
1807
+14
🇺🇸 Georgians · United States
1745
+16
🇦🇷 Malay · Argentina
1711
+18
🇨🇳 Burgundians · China
1689
+19
vs
🇨🇦 Ethiopians · Canada
1887
-23
🇨🇱 Vietnamese · Chile
1838
-20
🇲🇽 Malians · Mexico
1647
-12
🇨🇴 Magyars · Colombia
1643
-12
Player eAPM Actions Feudal Castle Imperial Opening
65 1,703 12:01 20:57 — ⚔ Archers into Skirms
57 1,486 12:00 17:23 — ⛏ Fast Castle
52 1,370 14:39 18:23 — ⛏ Fast Castle
42 1,096 12:44 18:05 — ⛏ Fast Castle
38 1,007 11:52 23:28 — ⚔ Archer Rush
30 782 13:35 18:07 — ⛏ Fish Boom FC
29 771 13:25 18:20 — ⚔ Fish Boom FC into Scouts
26 677 13:40 19:04 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
7,285 4,878 1,960 300 14,423 14,452
5,370 5,645 575 1,750 13,340 13,332
5,250 3,266 1,010 950 10,476 9,875
5,195 3,873 800 560 10,428 10,847
4,485 3,912 1,590 390 10,377 10,410
4,095 4,045 500 300 8,940 9,988
4,000 1,703 1,375 1,405 8,483 7,564
3,400 2,112 985 805 7,302 6,992
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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