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African Clearing

511552265Analyzed
4v4 RM · 14d ago on Oct 5, 2026· 67m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Muisca · China
1842
+14
🇦🇷 Chinese · Argentina
1834
+14
🇨🇳 Wei · China
1773
+17
1707
+19
vs
🇨🇳 Danes · China
1879
-19
🇺🇸 Spanish · United States
1786
-16
🇨🇳 Magyars · China
1781
-16
🇹🇷 Mongols · Türkiye
1722
-13
Player eAPM Actions Feudal Castle Imperial Opening
68 4,629 12:52 16:53 35:55 ⛏ Fast Castle
56 3,800 11:08 29:02 45:33 ⚔ Archer Rush
56 3,787 12:27 16:05 35:30 ⛏ Fast Castle
51 3,494 12:58 16:39 53:28 ⛏ Fast Castle
48 3,239 12:30 17:01 36:00 ⛏ Fast Castle
40 2,718 14:28 19:46 44:46 ⛏ Fish Boom FC
37 2,534 12:48 16:33 39:23 ⛏ Fast Castle
21 1,436 10:58 28:45 — ⚔ M@A into Archers

Resources

Player Food Wood Gold Stone Spent Collected
57,935 40,688 37,070 5,175 140,868 146,822
45,850 37,986 24,345 2,550 110,731 127,412
35,425 39,382 28,160 6,015 108,982 126,284
27,565 38,334 31,610 4,610 102,119 111,910
41,785 18,851 12,620 4,395 77,651 78,828
33,745 24,628 11,935 3,295 73,603 77,321
25,055 24,994 14,420 4,770 69,239 75,891
7,675 5,904 2,540 1,075 17,194 17,635
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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