AoeStats
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Arena

508158488Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 53m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Chinese · China
979
+8
🇹🇼 Spanish · Taiwan
889
+12
🇨🇳 Magyars · China
799
+15
🇨🇳 Persians · China
588
+24
🇨🇦 Slavs · Canada
831
-17
🇨🇴 Bulgarians · Colombia
805
-16
🇺🇸 Turks · United States
778
-14
🇲🇽 Persians · Mexico
723
-12
Player eAPM Actions Feudal Castle Imperial Opening
45 2,391 10:54 15:29 40:18 ⛏ Fast Castle
37 1,958 11:04 15:46 28:19 ⛏ Fast Castle
27 1,466 10:19 19:14 45:22 ⛏ Fast Castle
25 1,346 10:52 15:45 29:46 ⛏ Fast Castle
23 1,235 11:43 18:32 32:07 ⛏ Fast Castle
23 1,213 12:54 18:31 25:41 ◆ FC into Fast Imp
15 802 11:34 17:48 35:05 ⛏ Fast Castle
14 767 12:01 22:24 — ⚔ FC into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
29,120 26,390 20,565 4,675 80,750 89,892
24,415 20,045 18,700 2,150 65,310 81,401
28,735 13,985 16,540 2,800 62,060 69,811
21,875 12,955 16,170 310 51,310 58,069
23,615 14,520 6,075 3,195 47,405 59,995
18,320 12,330 10,020 2,550 43,220 45,075
17,455 10,070 8,055 4,430 40,010 51,692
7,715 6,340 970 1,925 16,950 18,502
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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