AoeStats
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Arena

511349055Analyzed
4v4 RM · 12d ago on Oct 4, 2026· 52m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Khmer · Taiwan
1331
+12
1292
+14
🇪🇸 Danes · Spain
1219
+17
🇸🇪 Mongols · Sweden
1142
+19
vs
🇫🇷 Byzantines · France
1352
-20
🇫🇷 Italians · France
1270
-17
🇨🇭 Burgundians · Switzerland
1220
-15
🇫🇷 Cumans · France
1108
-10
Player eAPM Actions Feudal Castle Imperial Opening
64 3,383 9:57 13:31 29:12 ⛏ Fast Castle
46 2,421 10:32 14:04 28:51 ⛏ Fast Castle
46 2,412 9:55 14:05 36:38 ⛏ Fast Castle
41 2,155 10:18 13:52 29:52 ⛏ Fast Castle
40 2,137 10:35 14:28 30:45 ⛏ Fast Castle
37 1,951 10:28 14:47 34:26 ⛏ Fast Castle
35 1,832 12:02 16:14 31:45 ⛏ Fast Castle
32 1,670 10:10 21:27 31:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
58,935 19,585 18,795 2,900 100,215 107,633
51,495 17,980 24,915 1,800 96,190 105,530
40,610 34,335 17,630 2,900 95,475 103,701
35,305 40,670 15,290 3,860 95,125 104,079
31,350 24,831 18,275 8,950 83,406 110,070
38,525 16,295 20,335 850 76,005 82,716
34,010 20,895 13,200 5,575 73,680 81,707
16,850 15,835 10,725 1,875 45,285 51,087
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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