AoeStats
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MegaRandom

511340189Analyzed
4v4 RM · 12d ago on Oct 4, 2026· 46m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Aztecs · Türkiye
1451
+13
🇹🇷 Burgundians · Türkiye
1373
+17
🇬🇧 Wei · United Kingdom
1304
+19
🇮🇹 Hindustanis · Italy
1222
+23
vs
🇺🇸 Wu · United States
1414
-19
🇹🇼 Portuguese · Taiwan
1387
-18
🇦🇷 Armenians · Argentina
1376
-18
🇹🇼 Saxons · Taiwan
1348
-17
Player eAPM Actions Feudal Castle Imperial Opening
75 3,509 9:45 23:03 37:20 ⚔ Archer Rush
42 1,962 10:30 21:49 41:29 ⚔ Scout Rush
40 1,879 11:21 24:36 — ⚔ Scout Rush
39 1,810 10:33 26:59 38:59 ⚔ Archer Rush
31 1,446 12:07 32:14 — ⚔ M@A into Skirms
31 1,432 9:34 24:20 — ⚔ Scout Rush
27 1,275 10:24 24:26 — ⚔ Scout Rush
23 1,084 11:17 16:06 42:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,370 16,095 13,285 4,300 59,050 63,307
23,820 13,378 13,970 1,545 52,713 58,216
13,235 13,160 8,235 900 35,530 43,689
10,600 11,711 7,855 4,300 34,466 36,704
16,855 6,540 8,690 2,250 34,335 38,537
15,695 9,395 4,410 300 29,800 33,800
8,435 7,823 1,425 775 18,458 18,536
8,235 4,855 1,690 1,525 16,305 17,150
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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