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African Clearing

512176407Analyzed
4v4 RM · 12d ago on Oct 8, 2026· 47m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Koreans · Italy
1449
+15
🇹🇼 Berbers · Taiwan
1437
+16
🇹🇷 Mongols · Türkiye
1396
+17
🇫🇷 Italians · France
1269
+23
vs
🇨🇳 Koreans · China
1580
-23
🇭🇰 Spanish · Hong Kong SAR China
1512
-21
🇨🇳 Danes · China
1480
-20
🇨🇳 Vietnamese · China
1139
-7
Player eAPM Actions Feudal Castle Imperial Opening
76 3,611 13:14 17:21 41:49 ⛏ Fast Castle
59 2,774 14:32 18:08 36:00 ⛏ Fish Boom FC
51 2,433 11:19 22:16 — ⚔ Archer Rush
42 1,965 12:18 19:33 43:41 ⚔ Scouts FC
39 1,852 12:14 17:46 36:53 ⚔ FC into Scouts
29 1,382 11:24 16:13 33:45 ⛏ Fast Castle
25 1,182 12:46 17:02 38:55 ⛏ Fast Castle
16 780 15:03 31:45 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
26,160 19,248 14,020 3,500 62,928 70,100
18,250 18,770 13,610 4,415 55,045 58,305
11,900 28,020 8,285 2,350 50,555 51,182
9,625 15,840 6,055 2,210 33,730 34,352
13,110 10,904 5,545 1,200 30,759 32,384
9,215 13,061 5,620 1,445 29,341 35,491
8,625 9,259 5,275 1,625 24,784 25,677
5,940 4,454 650 750 11,794 12,717
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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