AoeStats
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Arena

511583832Analyzed
4v4 RM · 11d ago on Oct 5, 2026· 57m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Muisca · Germany
1247
+10
🇨🇦 Britons · Canada
1198
+12
🇩🇪 Magyars · Germany
1156
+13
🇩🇪 Ethiopians · Germany
1031
+19
vs
🇭🇰 Burgundians · Hong Kong SAR China
1130
-15
🇪🇸 Cumans · Spain
1104
-14
🇦🇷 Bohemians · Argentina
1098
-13
1074
-12
Player eAPM Actions Feudal Castle Imperial Opening
36 2,093 10:25 13:58 43:18 ⛏ Fast Castle
31 1,820 10:56 20:21 38:33 ⚔ Archer Rush
27 1,585 9:52 15:05 — ⛏ Fast Castle
27 1,535 10:46 15:00 26:09 ⛏ Fast Castle
26 1,507 11:33 26:07 43:40 ⚔ Scout Rush
20 1,143 11:16 15:33 33:11 ⛏ Fast Castle
15 892 11:39 15:47 34:27 ⛏ Fast Castle
10 603 11:09 15:06 30:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,385 24,975 17,140 6,100 62,600 79,904
23,765 13,400 14,425 3,450 55,040 100,798
19,730 18,340 13,820 1,100 52,990 82,648
19,430 15,725 9,325 2,915 47,395 57,370
25,630 9,555 6,855 1,050 43,090 50,602
16,550 10,040 9,665 1,965 38,220 42,598
12,040 7,485 2,435 2,300 24,260 31,544
M
5,520 4,395 1,615 2,085 13,615 14,386
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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