AoeStats
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Black Forest

513166314Analyzed
4v4 RM · 2d ago on Oct 12, 2026· 42m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Bohemians · Taiwan
1225
+15
🇹🇼 Mongols · Taiwan
1225
+15
🇹🇼 Persians · Taiwan
1225
+15
🇹🇼 Spanish · Taiwan
1224
+15
vs
🇬🇧 Poles · United Kingdom
1250
-16
🇨🇱 Khmer · Chile
1217
-15
🇫🇷 Bohemians · France
1192
-15
🇨🇳 Italians · China
1176
-14
Player eAPM Actions Feudal Castle Imperial Opening
55 2,378 10:52 14:48 31:02 ⛏ Fish Boom FC
40 1,731 12:01 16:03 31:13 ⛏ Fast Castle
37 1,574 11:38 15:36 30:35 ⛏ Fish Boom FC
32 1,361 11:57 16:20 31:17 ⛏ Fish Boom FC
31 1,348 11:14 15:03 29:44 ⛏ Fast Castle
30 1,291 13:09 18:18 33:32 ⛏ Fast Castle
27 1,166 14:19 18:30 31:46 ⛏ Fast Castle
25 1,072 14:35 18:16 31:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,735 32,520 14,750 3,070 76,075 88,123
22,380 29,440 16,745 1,255 69,820 82,857
39,900 15,522 5,325 1,815 62,562 73,539
26,475 18,463 11,200 3,875 60,013 64,621
25,095 15,713 17,105 1,060 58,973 70,884
18,255 18,850 12,060 3,935 53,100 68,018
23,745 11,570 11,390 3,650 50,355 58,951
14,820 10,265 7,150 930 33,165 36,878
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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