AoeStats
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African Clearing

511388684Analyzed
4v4 RM · 15d ago on Oct 4, 2026· 43m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Khmer · Netherlands
1221
+14
🇳🇴 Danes · Norway
1189
+15
🇨🇭 Hindustanis · Switzerland
1157
+16
🇬🇧 Wu · United Kingdom
1131
+17
vs
🇲🇽 Bengalis · Mexico
1188
-17
🇦🇷 Persians · Argentina
1176
-16
🇲🇽 Chinese · Mexico
1162
-15
🇧🇷 Georgians · Brazil
1125
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 1,855 10:59 17:52 32:24 ⚔ Scout Rush
35 1,517 14:23 18:38 42:27 ⚔ FC into Scouts
30 1,311 14:25 22:54 —
28 1,194 12:40 22:10 36:50 ⛏ Fast Castle
27 1,176 14:03 20:39 38:45 ⛏ Fast Castle
24 1,019 15:34 27:34 — ⚔ Fish Boom into Scouts
21 886 14:12 18:59 35:13 ⛏ Fast Castle
20 857 12:17 20:18 38:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,260 15,565 10,395 1,050 50,270 50,716
13,445 10,692 6,985 1,900 33,022 38,622
12,020 10,666 7,785 1,680 32,151 34,066
15,140 9,245 4,790 2,350 31,525 38,860
13,200 10,157 5,265 2,450 31,072 36,108
12,935 7,295 6,510 2,350 29,090 30,100
11,605 6,815 3,695 1,170 23,285 24,742
8,805 12,113 1,410 455 22,783 25,562
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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