AoeStats
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Arena

511378652Analyzed
4v4 RM · 12d ago on Oct 4, 2026· 42m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Italians · Netherlands
1767
+14
🇺🇸 Bulgarians · United States
1762
+14
🇲🇽 Persians · Mexico
1746
+15
🇦🇷 Spanish · Argentina
1684
+18
vs
🇲🇦 Burmese · Morocco
1983
-24
🇲🇦 Cumans · Morocco
1835
-19
🇫🇷 Slavs · France
1666
-13
🇫🇷 Malay · France
1415
-5
Player eAPM Actions Feudal Castle Imperial Opening
69 2,943 9:44 13:38 29:32 ⛏ Fast Castle
52 2,226 11:13 14:38 28:47 ⚔ FC into Scouts
49 2,082 11:22 14:58 36:37 ⛏ Fast Castle
46 1,971 11:36 15:24 30:49 ⛏ Fast Castle
45 1,913 8:08 19:46 32:50 ⛏ Fast Castle
41 1,744 10:35 14:41 29:21 ⛏ Fast Castle
40 1,711 8:57 — —
21 882 10:30 14:19 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,870 22,622 10,915 2,150 62,557 65,790
26,285 17,715 12,085 2,325 58,410 62,047
14,875 23,271 15,865 2,810 56,821 61,997
19,695 19,610 7,210 1,355 47,870 51,121
21,840 15,875 6,485 1,155 45,355 48,673
19,320 12,578 8,435 4,440 44,773 46,744
5,850 7,443 50 155 13,498 33,291
5,625 3,645 1,555 685 11,510 11,518
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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