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Oasis

513690155Analyzed
4v4 RM · 3d ago on Oct 14, 2026· 41m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
929
+11
🇦🇹 Turks · Austria
914
+12
🇲🇽 Celts · Mexico
902
+12
🇦🇷 Slavs · Argentina
877
+13
vs
🇬🇧 Malians · United Kingdom
862
-13
🇬🇧 Danes · United Kingdom
827
-12
🇬🇧 Britons · United Kingdom
824
-12
🇬🇧 Mongols · United Kingdom
788
-11
Player eAPM Actions Feudal Castle Imperial Opening
33 1,344 10:45 17:28 31:25 ⛏ Fast Castle
27 1,107 10:59 14:47 28:35 ⛏ Fast Castle
26 1,059 10:41 15:50 33:26 ⛏ Fast Castle
19 795 12:11 16:38 34:35 ⚔ FC into Scouts
18 737 13:35 19:15 27:29 ⛏ Fast Castle
16 656 12:59 18:01 37:20 ⛏ Fast Castle
13 534 13:35 20:00 — ⛏ Fast Castle
7 305 14:17 39:47 —

Resources

Player Food Wood Gold Stone Spent Collected
18,950 17,370 8,990 750 46,060 48,430
19,295 16,220 6,990 1,295 43,800 47,987
15,445 10,965 6,470 1,600 34,480 42,654
16,230 9,260 6,860 850 33,200 40,975
9,800 11,800 7,625 3,350 32,575 34,950
12,070 7,402 2,975 2,800 25,247 33,121
8,640 7,425 4,875 790 21,730 27,598
3,820 3,102 250 100 7,272 7,432
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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