AoeStats
← FC_Proyecto_El_Ajisoso_X

Coastal Forest

512980020Analyzed
4v4 RM · 6d ago on Oct 11, 2026· 39m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Persians · Türkiye
1242
+14
🇫🇷 Mongols · France
1231
+14
🇵🇪 Huns · Peru
1227
+14
🇲🇩 Magyars · Moldova
1212
+15
vs
🇬🇧 Mongols · United Kingdom
1227
-15
🇨🇴 Wu · Colombia
1185
-14
🇺🇸 Byzantines · United States
1177
-14
🇺🇸 Poles · United States
1174
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 1,862 9:36 20:13 37:12 ⚔ Scout Rush
46 1,800 10:26 22:21 — ⚔ Scout Rush
42 1,652 10:57 14:27 29:50 ⛏ Fast Castle
34 1,312 11:10 17:39 34:18 ⛏ Fast Castle
32 1,266 10:11 14:47 — ⛏ Fast Castle
32 1,257 9:46 23:27 — ⚔ Scout Rush
19 746 8:38 19:56 34:53 ⛏ Fish Boom FC
16 644 11:03 21:29 35:47 ⛏ Fish Boom into Fire Galleys

Resources

Player Food Wood Gold Stone Spent Collected
17,705 15,210 8,340 2,195 43,450 49,158
13,225 13,303 10,275 4,970 41,773 47,998
14,620 12,942 5,365 1,495 34,422 41,356
15,775 8,475 7,585 2,185 34,020 38,556
9,810 10,228 4,405 3,230 27,673 31,667
14,350 9,943 1,120 850 26,263 29,017
10,135 8,198 2,585 2,920 23,838 31,502
10,440 6,239 1,445 550 18,674 19,458
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.