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African Clearing

511309874Analyzed
4v4 RM · 14d ago on Oct 4, 2026· 37m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Varangians · Taiwan
1960
+6
🇹🇼 Danes · Taiwan
1949
+6
🇹🇼 Malay · Taiwan
1947
+6
🇹🇼 Berbers · Taiwan
1677
+14
vs
🇦🇷 Japanese · Argentina
1754
-10
🇩🇪 Varangians · Germany
1744
-10
🇦🇷 Vietnamese · Argentina
1653
-7
🇨🇴 Mongols · Colombia
1579
-5
Player eAPM Actions Feudal Castle Imperial Opening
58 2,133 12:49 17:06 — ⚔ Scouts FC
53 1,959 13:50 17:47 — ⛏ Fish Boom FC
48 1,768 11:31 25:47 — ⚔ Scout Rush
46 1,688 10:54 22:49 — ⚔ Scout Rush
43 1,592 14:30 17:38 33:02 ⛏ Fish Boom FC
41 1,522 14:21 18:43 — ⛏ Fish Boom FC
35 1,300 12:10 18:12 — ⛏ Fast Castle
31 1,131 10:51 26:37 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
16,170 11,940 7,295 950 36,355 37,152
13,725 6,897 4,890 1,740 27,252 27,408
13,275 7,941 3,000 1,200 25,416 26,146
9,335 8,232 3,560 1,650 22,777 23,743
10,235 7,324 2,210 2,370 22,139 23,571
9,000 7,480 2,265 400 19,145 20,487
4,650 7,328 2,720 1,115 15,813 15,698
6,530 4,252 2,750 300 13,832 14,005
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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