AoeStats
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African Clearing

511659832Analyzed
4v4 RM · 14d ago on Oct 6, 2026· 43m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Shu · United States
1735
+12
🇺🇸 Wei · United States
1678
+14
🇺🇸 Saracens · United States
1653
+14
🇺🇸 Cumans · United States
1563
+18
vs
🇲🇽 Poles · Mexico
1643
-15
🇺🇸 Turks · United States
1633
-15
🇺🇸 Khitans · United States
1622
-14
🇺🇸 Muisca · United States
1616
-14
Player eAPM Actions Feudal Castle Imperial Opening
92 4,019 12:15 22:10 37:31 ⚔ Scout Rush
50 2,192 11:25 29:50 42:28 ⚔ Scout Rush
48 2,102 15:37 19:53 43:03 ⚔ Drush FC
44 1,947 13:39 18:00 — ⛏ Fish Boom FC
42 1,837 11:57 23:38 42:23 ⚔ Scout Rush
35 1,532 11:26 22:46 — ⚔ Scout Rush
31 1,378 12:24 27:30 — ⚔ Scout Rush
29 1,283 12:09 16:49 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,080 17,950 7,055 2,050 52,135 59,536
24,215 12,302 11,795 1,600 49,912 51,112
14,795 21,426 9,275 1,185 46,681 55,341
18,385 13,470 4,165 3,180 39,200 40,792
15,840 9,056 6,595 2,250 33,741 36,627
13,420 9,518 2,370 1,885 27,193 29,418
12,710 10,008 2,200 2,000 26,918 27,454
9,700 7,083 500 500 17,783 19,422
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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