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← Joram

African Clearing

511103807Analyzed
4v4 RM · 16d ago on Oct 3, 2026· 43m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Vietnamese · Brazil
1429
+10
🇺🇸 Mongols · United States
1307
+15
🇧🇷 Wei · Brazil
1292
+15
🇧🇷 Huns · Brazil
1220
+18
vs
🇬🇧 Berbers · United Kingdom
1389
-18
🇸🇪 Varangians · Sweden
1325
-16
🇸🇪 Saxons · Sweden
1210
-12
🇬🇧 Huns · United Kingdom
1209
-12
Player eAPM Actions Feudal Castle Imperial Opening
52 2,243 12:37 16:54 36:01 ⛏ Fast Castle
42 1,805 12:42 19:05 — ⛏ Fast Castle
42 1,838 11:51 25:13 42:44 ⚔ Archer Rush
38 1,672 12:13 36:13 — ⚔ Archer Rush
32 1,400 13:14 17:10 — ⚔ FC into Scouts
32 1,394 13:05 17:10 37:09 ⛏ Fast Castle
25 1,095 13:56 19:20 — ⛏ Fast Castle
17 747 14:01 17:58 39:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,875 13,129 9,185 1,570 35,759 38,851
16,420 9,065 7,510 1,600 34,595 35,479
13,590 11,205 6,615 1,825 33,235 35,784
12,280 9,480 6,170 1,650 29,580 33,315
11,275 9,093 4,595 1,925 26,888 28,217
12,070 8,290 4,610 1,150 26,120 28,189
7,655 8,003 2,325 1,825 19,808 20,612
8,340 7,787 1,425 1,690 19,242 19,961
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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