AoeStats
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African Clearing

512952735Analyzed
4v4 RM · 6d ago on Oct 11, 2026· 61m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Malay · Chile
1150
+16
🇺🇸 Persians · United States
1110
+18
🇫🇮 Berbers · Finland
1093
+19
🇩🇪 Goths · Germany
1060
+21
vs
🇨🇳 Vietnamese · China
1201
-20
🇨🇭 Hindustanis · Switzerland
1163
-19
🇨🇳 Khmer · China
1141
-18
🇹🇼 Inca · Taiwan
1121
-17
Player eAPM Actions Feudal Castle Imperial Opening
56 3,497 14:23 21:30 59:07 ⛏ Fast Castle
47 2,920 13:50 19:54 39:03 ⚔ Archer Rush
34 2,129 14:43 17:32 31:54 ⛏ Fast Castle
32 1,954 12:37 25:06 —
31 1,904 12:58 21:43 39:52 ⚔ Champis FC
30 1,829 14:12 22:41 33:34 ⛏ Fast Castle
27 1,646 14:54 20:26 52:00 ⛏ Fast Castle
21 1,298 13:59 18:55 38:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,880 25,805 13,425 2,450 84,560 104,594
38,470 19,460 23,515 1,315 82,760 90,835
28,150 13,585 12,095 2,775 56,605 65,723
17,350 19,769 11,885 5,315 54,319 60,585
22,995 16,800 6,860 1,030 47,685 48,099
17,530 18,258 8,565 900 45,253 50,125
16,865 15,375 3,365 2,255 37,860 46,476
14,495 9,055 4,620 1,800 29,970 29,660
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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