AoeStats
← deathly

Black Forest

511678078Analyzed
4v4 RM · 15d ago on Oct 6, 2026· 80m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Khitans · China
829
+14
🇦🇷 Italians · Argentina
801
+24
🇦🇷 Turks · Argentina
790
+16
🇺🇸 Persians · United States
775
+16
vs
🇦🇺 Persians · Australia
888
-20
🇨🇳 Vietnamese · China
751
-14
🇨🇳 Franks · China
750
-14
🇨🇦 Huns · Canada
732
-13
Player eAPM Actions Feudal Castle Imperial Opening
30 2,411 13:58 24:32 39:02 ⛏ Fast Castle
25 2,015 10:55 16:33 32:13 ⛏ Fast Castle
24 1,955 14:11 18:34 37:07 ⛏ Fast Castle
23 1,835 11:48 26:17 37:29 ⚔ Towers FC
15 1,247 13:19 18:00 28:48 ⛏ Fish Boom FC
14 1,162 11:11 17:19 33:00 ⛏ Fast Castle
13 1,036 13:53 25:43 38:39 ⛏ Fast Castle
10 818 11:55 19:35 35:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,080 28,045 40,740 2,750 120,615 156,960
59,160 24,736 32,645 2,835 119,376 124,219
43,345 23,745 37,565 950 105,605 152,076
32,275 24,405 30,165 1,735 88,580 103,573
23,460 31,652 26,800 6,155 88,067 141,254
39,195 24,684 19,910 1,900 85,689 108,304
22,325 31,840 21,885 2,950 79,000 90,786
27,955 21,104 24,620 3,050 76,729 110,678
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.