AoeStats
← Purple Parasite

Arena

513399658Analyzed
4v4 RM · 4d ago on Oct 13, 2026· 47m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
1407
+15
🇨🇳 Huns · China
1396
+15
🇨🇳 Britons · China
1365
+16
🇨🇳 Franks · China
1285
+19
vs
🇨🇳 Franks · China
1408
-18
🇳🇱 Bohemians · Netherlands
1367
-16
🇦🇷 Jurchens · Argentina
1366
-16
🇵🇪 Maya · Peru
1348
-15
Player eAPM Actions Feudal Castle Imperial Opening
46 2,179 9:02 12:58 37:08 ⛏ Fast Castle
41 1,948 9:51 13:48 30:06 ⛏ Fast Castle
35 1,629 10:16 14:51 34:54 ⛏ Fast Castle
30 1,398 10:15 14:29 28:21 ⛏ Fast Castle
29 1,363 10:56 14:28 39:55 ⛏ Fast Castle
25 1,177 10:16 15:07 27:39 ⛏ Fast Castle
24 1,118 10:51 14:33 29:20 ⛏ Fast Castle
17 817 11:11 15:15 35:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,065 17,685 27,845 3,000 82,595 90,125
47,605 11,760 18,515 365 78,245 82,034
26,125 16,380 18,395 1,830 62,730 80,536
18,095 20,730 6,565 1,585 46,975 51,928
11,515 13,190 5,640 3,440 33,785 42,347
13,900 12,000 5,465 2,040 33,405 43,058
13,015 10,232 7,465 200 30,912 40,141
14,615 8,620 5,545 1,660 30,440 36,116
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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